Level Designer, Game Designer
A Heart of Tin
Team Size: 12
Project Length: 4 Months
Engine: Unreal
Position: Level Designer
Set in the fictional world of Oz, A Heart of Tin is a VR game designed to teach the player empathy for and how to support people that have Depression. During the experience, the player encounters a Depressed Tin Man, and are tasked with motivating him enough to clear some fallen logs that are blocking the Yellow Brick Road and their pathway to the Emerald City.
The game was also featured on the local news.
The game's pitch can be found here.
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Little Ninja Race
Team Size: 2
Project Length: 4 Weeks
Engine: Unity
Position: Level Designer/Game Designer
Little Ninja Race is a racing game in which players with different ninja abilities race their opponents to the finish line along a proceduraly generated track.
The game's track pieces (which are made to accommodate different abilities: teleport, grapple, and parachute, as well as the procedural generation) were created using a program called "Tiled" and "Tiled2Unity."
The Game is expanding to include obstacles, events, and more player customization
Play the game here! (Space to jump, Shift to use your ability)
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